Tuesday, July 22, 2014

Art Colleges & Creating Video Game Personalities

By Bob Oliver


There are many integral points when it comes to designing video games. Amongst them is the cast of characters that will be featured and you want to make that each of them is designed well. If you were to attend certain art colleges, perhaps you would learn that much more about this level of design. That being said, if you are concerned that you don't have all of the important facets set in place, here is a list of 3 that every designer should keep in mind.

1. Have a rudimentary idea of who your character is supposed to be before you decide to give them an identity. The gender of the character is essential, which goes without saying. However, is your character going to be the kind of person you'll root for until the end or someone who you are looking to pursue in order to see yourself to the end credits? While these concepts may seem plain on the surface, you will be surprised by how they will come together in order to make the best possible game.

2. Aesthetics are vital in many forms of art and the same can be said about game design as well. The reason why I say this is because, typically, the best art colleges will be able to teach you about various styles, ranging from colorful and bright to dark and moody. If you want to create a character that is more lighthearted, for instance, you're not going to use harsher tones. Instead, you will want to incorporate a warmer palette that will then be utilized to bring life to the character in question.

3. Which style are you comfortable with? These days, it seems like more manga-like appearances are not as common in gaming, even though there is still an audience for it. Are you the kind of person who is able to hold his or her own while referring back to the Japanese style? It could also be a case of you wanting to try your hand at replicating realistic appearances, attempting to craft characters with the idea of making them as close to real life as possible.

Video games are going to be created based on a number of factors and these are just a couple worth noting. Certain art colleges, as well as other areas, can help you in this regard; this means that your dream career will be that much more obtainable. I am sure that most would agree that computers are required more than any other "canvas," so being artistic as well as tech-savvy is integral. These pieces of technology are used to fully render games, so do not forget that there is more to this process than creativity.




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